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KF2-Dev-Scripts/Engine/Classes/MaterialExpressionAbs.uc

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2020-12-13 15:01:13 +00:00
/**
* Absolute value material expression for user-defined materials
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class MaterialExpressionAbs extends MaterialExpression
native(Material)
collapsecategories
hidecategories(Object);
/** Link to the input expression to be evaluated */
var ExpressionInput Input;
cpptext
{
/**
* Creates the new shader code chunk needed for the Abs expression
*
* @param Compiler - Material compiler that knows how to handle this expression
* @return Index to the new FMaterialCompiler::CodeChunk entry for this expression
*/
virtual INT Compile( FMaterialCompiler* Compiler, INT OutputIndex );
/**
* Textual description for this material expression
*
* @return Caption text
*/
virtual FString GetCaption() const;
/**
* Replaces references to the passed in expression with references to a different expression or NULL.
* @param OldExpression Expression to find reference to.
* @param NewExpression Expression to replace reference with.
*/
virtual void SwapReferenceTo(UMaterialExpression* OldExpression,UMaterialExpression* NewExpression = NULL);
}
defaultproperties
{
MenuCategories(0)="Math"
}