32 lines
1013 B
Ucode
32 lines
1013 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class InterpTrackAudioMaster extends InterpTrackVectorBase
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native(Interpolation);
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cpptext
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{
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// InterpTrack interface
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virtual INT AddKeyframe(FLOAT Time, UInterpTrackInst* TrInst, EInterpCurveMode InitInterpMode);
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virtual void UpdateKeyframe(INT KeyIndex, UInterpTrackInst* TrInst);
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virtual void PreviewUpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst);
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virtual void UpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst, UBOOL bJump);
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virtual void SetTrackToSensibleDefault();
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/** Return the sound volume scale for the specified time */
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FLOAT GetVolumeScaleForTime( FLOAT Time ) const;
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/** Return the sound pitch scale for the specified time */
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FLOAT GetPitchScaleForTime( FLOAT Time ) const;
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virtual class UMaterial* GetTrackIcon() const;
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}
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defaultproperties
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{
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bOnePerGroup=true
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bDirGroupOnly=true
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TrackInstClass=class'Engine.InterpTrackInstAudioMaster'
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TrackTitle="Audio Master"
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}
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