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KF2-Dev-Scripts/Engine/Classes/FloorToCeilingReachSpec.uc

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2020-12-13 15:01:13 +00:00
/**
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class FloorToCeilingReachSpec extends ForcedReachSpec
native;
cpptext
{
virtual INT CostFor(APawn* P);
virtual INT AdjustedCostFor( APawn* P, const FVector& StartToGoalDir, ANavigationPoint* Goal, INT Cost );
#if __TW_PATHFINDING_
virtual FPlane PathColor()
{
return FPlane(0.83f,0.58f,0.27f,0.f); // Crawler
}
#endif
}
defaultproperties
{
bSkipPrune=TRUE
}