1
0
KF2-Dev-Scripts/KFGame/Classes/KFCameraLensEmit_Fire.uc

27 lines
864 B
Ucode
Raw Normal View History

2020-12-13 15:01:13 +00:00
//=============================================================================
// KFCameraLensEmit_Fire
//=============================================================================
// Camera effect for being on fire
//=============================================================================
// Killing Floor 2
// Copyright (C) 2016 Tripwire Interactive LLC
// John "Ramm-Jaeger" Gibson
//=============================================================================
class KFCameraLensEmit_Fire extends KFEmit_CameraEffect;
function NotifyRetriggered()
{
super.NotifyRetriggered();
// Keep the effect going if we take fire damage again
LifeSpan = default.LifeSpan;
}
defaultproperties
{
PS_CameraEffect=ParticleSystem'FX_Camera_EMIT.FX_Camera_Fire'
bAllowMultipleInstances=false
LifeSpan=1.5f
bDepthTestEnabled=false
}