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KF2-Dev-Scripts/UnrealEd/Classes/LensFlareEditorOptions.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
//=============================================================================
// LensFlareEditorOptions
//
// A configuration class that holds information for the setup of the LensFlare editor.
// Supplied so that the editor 'remembers' the last setup the user had.
//=============================================================================
class LensFlareEditorOptions extends Object
hidecategories(Object)
config(EditorUserSettings)
native;
var(Options) config linearcolor LFED_BackgroundColor;
var(Options) config linearcolor LFED_Empty_Background;
var(Options) config linearcolor LFED_Source_ElementEd_Background;
var(Options) config linearcolor LFED_Source_Unselected;
var(Options) config linearcolor LFED_Source_Selected;
var(Options) config linearcolor LFED_ElementEd_Background;
var(Options) config linearcolor LFED_Element_Unselected;
var(Options) config linearcolor LFED_Element_Selected;
var(Options) config bool bShowGrid;
var(Options) config color GridColor_Hi;
var(Options) config color GridColor_Low;
var(Options) config float GridPerspectiveSize;
var(Options) config string PostProcessChainName;
var(Options) config int ShowPPFlags;
defaultproperties
{
}