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KF2-Dev-Scripts/KFGameContent/Classes/KFWeap_Knife_FieldMedic.uc

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2020-12-13 15:01:13 +00:00
//=============================================================================
// KFWeap_Knife_FieldMedic
//=============================================================================
// Class Description
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
// - Author 4/14/2014
//=============================================================================
class KFWeap_Knife_FieldMedic extends KFWeap_Edged_Knife;
defaultproperties
{
// Zooming/Position
PlayerViewOffset=(X=10,Y=10,Z=0)
// Content
PackageKey="Medic_Knife"
FirstPersonMeshName="Wep_1P_Medic_Knife_MESH.Wep_1stP_Medic_Knife_Rig"
AttachmentArchetypeName="WEP_Medic_Knife_ARCH.Wep_MedicKnife_3P"
Begin Object Name=FirstPersonMesh
AnimSets(0)=AnimSet'WEP_1P_CommandoKnife_ANIM.Wep_1stP_CommKnife_Anim'
End Object
// Inventory
AssociatedPerkClasses(0)=class'KFPerk_FieldMedic'
WeaponSelectTexture=Texture2D'ui_weaponselect_tex.UI_WeaponSelect_MedicKnife'
InstantHitDamageTypes(DEFAULT_FIREMODE)=class'KFDT_Slashing_Knife_Medic'
InstantHitDamageTypes(HEAVY_ATK_FIREMODE)=class'KFDT_Slashing_KnifeHeavy_Medic'
InstantHitDamageTypes(BASH_FIREMODE)=class'KFDT_Piercing_KnifeStab_FieldMedic'
}