131 lines
3.5 KiB
Ucode
131 lines
3.5 KiB
Ucode
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//=============================================================================
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// KFSM_PlayerPatriarch_TentacleGrab
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//=============================================================================
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// Player-controlled Patriarch's tentacle attack
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFSM_PlayerPatriarch_TentacleGrab extends KFSM_Patriarch_Grapple;
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/** The minimum FOV required for a target */
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var float MinGrabTargetFOV;
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protected function bool InternalCanDoSpecialMove()
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{
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local KFPawn KFP, BestTarget;
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local vector CameraNormal, Projection;
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local float FOV;
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local float DistSQ, BestDistSQ;
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local float TentacleRangeSQ;
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if( PCOwner == none || PCOwner.PlayerCamera == none )
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{
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return false;
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}
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if( KFPOwner != none && KFPOwner.IsLocallyControlled() )
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{
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CameraNormal = vector( PCOwner.PlayerCamera.CameraCache.POV.Rotation );
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TentacleRangeSQ = Square(MaxRange + TentacleEndBoneOffset);
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foreach KFPOwner.WorldInfo.AllPawns( class'KFPawn', KFP )
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{
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if( CanInteractWithPawn(KFP) )
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{
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Projection = KFP.Location - KFPOwner.Location;
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DistSQ = VSizeSQ( Projection );
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if( DistSQ <= TentacleRangeSQ )
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{
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FOV = CameraNormal dot Normal( Projection );
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if( FOV > MinGrabTargetFOV )
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{
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if( !IsPawnPathClear(KFPOwner, KFP, KFP.Location, KFPOwner.Location, vect(1,1,1), true) )
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{
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continue;
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}
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if( BestTarget == none || DistSQ < BestDistSQ )
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{
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BestDistSQ = DistSQ;
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BestTarget = KFP;
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}
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}
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}
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}
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}
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// If we have an interaction pawn to start, use it
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if( BestTarget != none )
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{
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KFPOwner.InteractionPawn = BestTarget;
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}
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// Execute the move regardless of whether there's a follower
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return true;
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}
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return super.InternalCanDoSpecialMove();
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}
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function SpecialMoveStarted( bool bForced, name PrevMove )
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{
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local KFPawn_ZedPatriarch MyPatPawn;
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if( KFPOwner != none )
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{
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MyPatPawn = KFPawn_ZedPatriarch( KFPOwner );
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}
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if( MyPatPawn != none )
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{
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TentacleDamage = MyPatPawn.TentacleDamage;
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TentacleDmgType = MyPatPawn.TentacleDamageType;
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}
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super.SpecialMoveStarted( bForced, PrevMove );
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}
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/** StartInteraction */
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function StartInteraction()
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{
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super.StartInteraction();
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if( Follower != none )
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{
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++KFPlayerReplicationInfoVersus(KFPOwner.PlayerReplicationInfo).ZedGrabs;
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}
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}
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/** Script Tick function. */
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function Tick( float DeltaTime )
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{
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local rotator DesiredRotation;
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super.Tick( DeltaTime );
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if( KFPOwner != none && Follower != none && KFPOwner.SpecialMoveFlags >= EGS_GrabSuccess )
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{
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// Set pawn rotation
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DesiredRotation = KFPOwner.Rotation;
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DesiredRotation.Yaw = FInterpTo( KFPOwner.Rotation.Yaw, rotator(Follower.Location - KFPOwner.Location).Yaw, DeltaTime, 1.f );
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ForcePawnRotation( KFPOwner, DesiredRotation, false );
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}
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}
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/** Lock view rotation when grabbing */
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function ProcessViewRotation( float DeltaTime, out rotator out_ViewRotation, out Rotator out_DeltaRot )
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{
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if( KFPOwner != none && Follower != none && KFPOwner.SpecialMoveFlags >= EGS_GrabSuccess )
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{
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out_ViewRotation = RInterpTo( out_ViewRotation, KFPOwner.Rotation, DeltaTime, 1.f );
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out_DeltaRot = rot(0,0,0);
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}
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}
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defaultproperties
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{
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Handle=KFSM_PlayerPatriarch_TentacleGrab
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MinGrabTargetFOV=0.85f
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}
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