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KF2-Dev-Scripts/KFGameContent/Classes/KFSM_PlayerHusk_Melee.uc

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2020-12-13 15:01:13 +00:00
//=============================================================================
// KFSM_PlayerHusk_Melee
//=============================================================================
// Player controlled husk attacks
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class KFSM_PlayerHusk_Melee extends KFSM_PlayerMeleeBase;
defaultproperties
{
Attacks.Add((Type=PZA_Default, Stance=EAS_UpperBody, Anims=(Player_melee)))
//Attacks.Add((Type=PZA_Sprinting, Stance=EAS_FullBody, Anims=(Player_Lunge_Light)))
Attacks.Add((Type=PZA_Jumping, Stance=EAS_FullBody, Anims=(Player_Jump_Atk), bForceDisableRootMotion=true))
Attacks.Add((Type=PZA_Headless, Stance=EAS_UpperBody, Anims=(Player_Headless_Atk_V1, Player_Headless_Atk_V2)))
}