21 lines
647 B
Ucode
21 lines
647 B
Ucode
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//=============================================================================
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// KFSM_DAR_LaserAttack
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//=============================================================================
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//
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2018 Tripwire Interactive LLC
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//=============================================================================
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class KFSM_DAR_LaserAttack extends KFSM_RangedAttack;
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defaultproperties
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{
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Handle=KFSM_DAR_LaserAttack
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// Animation
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AnimNames.Add(Atk_Shoot_Laser_V1)
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AnimStance=EAS_FullBody
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FireOffsets(0)=(X=0.f,Y=0,Z=0)
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}
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