63 lines
1.8 KiB
Ucode
63 lines
1.8 KiB
Ucode
|
//=============================================================================
|
||
|
// KFSM_BloatKingSubspawn_Explode
|
||
|
//=============================================================================
|
||
|
// BK poop death explosion. On animation finish, triggers pawn explosion.
|
||
|
//=============================================================================
|
||
|
// Killing Floor 2
|
||
|
// Copyright (C) 2017 Tripwire Interactive LLC
|
||
|
//=============================================================================
|
||
|
class KFSM_BloatKingSubspawn_Explode extends KFSM_PlaySingleAnim;
|
||
|
|
||
|
var float AnimLength;
|
||
|
var float AnimTicked;
|
||
|
|
||
|
function Tick(float DeltaTime)
|
||
|
{
|
||
|
local KFPawn_Monster OwnerMonster;
|
||
|
|
||
|
super.Tick(DeltaTime);
|
||
|
|
||
|
if (AnimLength > 0)
|
||
|
{
|
||
|
AnimTicked += DeltaTime;
|
||
|
AnimTicked = FClamp(AnimTicked, 0.f, AnimLength);
|
||
|
|
||
|
OwnerMonster = KFPawn_Monster(KFPOwner);
|
||
|
if(OwnerMonster != none)
|
||
|
{
|
||
|
OwnerMonster.RepInflateMatParams.RepInflateMatParam = Max(OwnerMonster.RepInflateMatParams.RepInflateMatParam, FloatToByte(AnimTicked / AnimLength));
|
||
|
OwnerMonster.RepInflateMatParams.Count += 1;
|
||
|
OwnerMonster.HandleDamageInflation();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function SpecialMoveStarted(bool bForced, Name PrevMove)
|
||
|
{
|
||
|
Super.SpecialMoveStarted(bForced, PrevMove);
|
||
|
|
||
|
AnimLength = KFPOwner.Mesh.GetAnimLength(AnimName);
|
||
|
}
|
||
|
|
||
|
function SpecialMoveEnded(Name PrevMove, Name NextMove)
|
||
|
{
|
||
|
super.SpecialMoveEnded(PrevMove, NextMove);
|
||
|
|
||
|
if (KFPawn_ZedBloatKingSubspawn(KFPOwner) != none)
|
||
|
{
|
||
|
KFPawn_ZedBloatKingSubspawn(KFPOwner).DelayExplode();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
defaultproperties
|
||
|
{
|
||
|
Handle=KFSM_BloatKingSubspawn_Explode
|
||
|
AnimName=Atk_Explode
|
||
|
AnimStance=EAS_FullBody
|
||
|
bDisableSteering=true
|
||
|
bDisableMovement=true
|
||
|
bDisableTurnInPlace=true
|
||
|
bLockPawnRotation=true
|
||
|
bCanBeInterrupted=false
|
||
|
CustomRotationRate=(Pitch=0, Yaw=0, Roll=0)
|
||
|
}
|