1
0
KF2-Dev-Scripts/KFGameContent/Classes/KFExplosion_Thermite.uc

30 lines
1.2 KiB
Ucode
Raw Normal View History

2021-06-02 20:06:18 +00:00
//=============================================================================
// KFExplosion_Thermite
//=============================================================================
// Used by projectiles and kismet to spawn an explosion
//=============================================================================
// Killing Floor 2
// Copyright (C) 2021 Tripwire Interactive LLC
//=============================================================================
class KFExplosion_Thermite extends KFExplosionActorLingering;
/** Replacement particles to play when hitting surfaces at different angles */
var() ParticleSystem LoopingParticleEffectCeiling;
var() ParticleSystem LoopingParticleEffectWall;
DefaultProperties
{
Interval=0.5
2021-06-22 22:34:46 +00:00
MaxTime=7 //10
2021-06-02 20:06:18 +00:00
bDoFullDamage=true
LoopingParticleEffect=ParticleSystem'WEP_Thermite_EMIT.FX_Thermite_ground_fire_01'
LoopingParticleEffectCeiling=ParticleSystem'WEP_Thermite_EMIT.FX_Thermite_Spread_Ceiling_01'
LoopingParticleEffectWall=ParticleSystem'WEP_Thermite_EMIT.FX_Thermite_Spread_Wall_01'
LoopStartEvent=AkEvent'WW_WEP_SA_Flamethrower.Play_WEP_SA_Flamethrower_Residual_Fire_Loop'
LoopStopEvent=AkEvent'WW_WEP_SA_Flamethrower.Stop_WEP_SA_Flamethrower_Residual_Fire_Loop'
}