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KF2-Dev-Scripts/KFGameContent/Classes/KFDT_Fire_Ground_MolotovGrenade.uc

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//=============================================================================
// KFDT_Fire_Ground_MolotovGrenade
//=============================================================================
// Damage type class for molotov grenade ground fire
//=============================================================================
// Killing Floor 2
// Copyright (C) 2020 Tripwire Interactive LLC
// Tulio Beloqui (Saber Interactive)
//=============================================================================
class KFDT_Fire_Ground_MolotovGrenade extends KFDT_Fire_Ground
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abstract;
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defaultproperties
{
bShouldSpawnPersistentBlood=false
// physics impact
RadialDamageImpulse=0
KDeathUpKick=0
KDeathVel=0
KnockdownPower=0
StumblePower=100
BurnPower=10
// DOT
DoT_Duration=3.0 //5.0
DoT_Interval=0.5
DoT_DamageScale=0.5 //0.2
bIgnoreSelfInflictedScale=false
WeaponDef=class'KFWeapDef_Grenade_Firebug'
}