2020-12-13 15:01:13 +00:00
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//=============================================================================
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// KFDT_Fire_Ground_MolotovGrenade
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//=============================================================================
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// Damage type class for molotov grenade ground fire
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2020 Tripwire Interactive LLC
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// Tulio Beloqui (Saber Interactive)
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//=============================================================================
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class KFDT_Fire_Ground_MolotovGrenade extends KFDT_Fire_Ground
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2020-12-13 15:09:05 +00:00
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abstract;
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2020-12-13 15:01:13 +00:00
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defaultproperties
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{
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bShouldSpawnPersistentBlood=false
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// physics impact
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RadialDamageImpulse=0
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KDeathUpKick=0
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KDeathVel=0
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KnockdownPower=0
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StumblePower=100
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BurnPower=10
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// DOT
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DoT_Duration=3.0 //5.0
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DoT_Interval=0.5
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DoT_DamageScale=0.5 //0.2
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bIgnoreSelfInflictedScale=false
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WeaponDef=class'KFWeapDef_Grenade_Firebug'
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}
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