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KF2-Dev-Scripts/KFGameContent/Classes/KFDT_Bludgeon_MaceAndShield_ShieldHeavy.uc

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2020-12-13 15:01:13 +00:00
//=============================================================================
// KFDT_Bludgeon_MaceAndShield_ShieldHeavy
//=============================================================================
// Killing Floor 2
// Copyright (C) 2016 Tripwire Interactive LLC
//=============================================================================
class KFDT_Bludgeon_MaceAndShield_ShieldHeavy extends KFDT_Bludgeon_MaceAndShield
abstract
hidedropdown;
defaultproperties
{
EffectGroup=FXG_ShieldBash
//Shield Attack
KDamageImpulse=4000 //1500 //7000
KDeathUpKick=700 //0
KDeathVel=375 //375
KnockdownPower=100
StunPower=0
StumblePower=450 //150
MeleeHitPower=100
// Obliteration
GoreDamageGroup=DGT_Explosive
RadialDamageImpulse=8000.f // This controls how much impulse is applied to gibs when exploding
bUseHitLocationForGibImpulses=true // This will make the impulse origin where the victim was hit for directional gibs
MaxObliterationGibs=12 // Maximum number of gibs that can be spawned by obliteration, 0=MAX
bCanGib=true
bCanObliterate=true
ObliterationHealthThreshold=-10
ObliterationDamageThreshold=80
WeaponDef=class'KFWeapDef_MaceAndShield'
ModifierPerkList(0)=class'KFPerk_Berserker'
}