33 lines
707 B
Ucode
33 lines
707 B
Ucode
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/**
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* Example
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SecondaryViewportClient extends ScriptViewportClient
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native;
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cpptext
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{
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virtual void Draw(FViewport* Viewport,FCanvas* Canvas);
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virtual UBOOL RequiresHitProxyStorage() { return 0; }
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protected:
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virtual UCanvas* InitCanvas(FViewport* Viewport, FCanvas* Canvas);
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virtual void DrawSecondaryHUD(UCanvas* CanvasObject);
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}
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/**
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* Called after rendering the player views and HUDs to render menus, the console, etc.
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* This is the last rendering cal in the render loop
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* @param Canvas - The canvas to use for rendering.
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*/
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event PostRender(Canvas Canvas)
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{
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}
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defaultproperties
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{
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}
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