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KF2-Dev-Scripts/Engine/Classes/WindPointSource.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class WindPointSource extends Info
native
showcategories(Movement)
ClassGroup(Wind)
placeable;
var() const editconst WindPointSourceComponent Component;
cpptext
{
#if WITH_EDITOR
// AActor interface.
virtual void EditorApplyScale(const FVector& DeltaScale, const FMatrix& ScaleMatrix, const FVector* PivotLocation, UBOOL bAltDown, UBOOL bShiftDown, UBOOL bCtrlDown);
#endif
}
defaultproperties
{
Begin Object Class=DrawLightRadiusComponent Name=DrawSphereComponent0
SphereColor=(R=173,G=239,B=231,A=255)
SphereSides=32
AlwaysLoadOnClient=False
AlwaysLoadOnServer=False
AbsoluteScale=TRUE
End Object
Components.Add(DrawSphereComponent0)
Begin Object Class=WindPointSourceComponent Name=WindPointSourceComponent0
PreviewRadiusComponent=DrawSphereComponent0
End Object
Component=WindPointSourceComponent0
Components.Add(WindPointSourceComponent0)
Begin Object Name=Sprite
SpriteCategoryName="Wind"
End Object
bNoDelete=true
}