20 lines
429 B
Ucode
20 lines
429 B
Ucode
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/**
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* Activated when an actor hits a wall
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* Originator: the actor that owns this event
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqEvent_HitWall extends SequenceEvent;
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defaultproperties
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{
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ObjName="Hit Wall"
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ObjCategory="Physics"
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bAutoActivateOutputLinks=true
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bPlayerOnly=false
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// set a default retrigger delay since touches are fairly frequent
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ReTriggerDelay=0.1f
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}
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