24 lines
967 B
Ucode
24 lines
967 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqAct_ToggleConstraintDrive extends SequenceAction;
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/** If TRUE, when the Enable Drive input is fired, will enable angular position drive on the attached constraint actor */
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var() bool bEnableAngularPositionDrive;
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/** If TRUE, when the Enable Drive input is fired, will enable angular velocity drive on the attached constraint actor */
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var() bool bEnableAngularVelocityDrive;
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/** If TRUE, when the Enable Drive input is fired, will enable linear position drive on the attached constraint actor */
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var() bool bEnableLinearPositionDrive;
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/** If TRUE, when the Enable Drive input is fired, will enable linear velocity drive on the attached constraint actor */
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var() bool bEnableLinearvelocityDrive;
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defaultproperties
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{
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ObjName="Toggle Constraint Drive"
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ObjCategory="Physics"
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InputLinks(0)=(LinkDesc="Enable Drive")
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InputLinks(1)=(LinkDesc="Disable All Drive")
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}
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