1
0
KF2-Dev-Scripts/Engine/Classes/SeqAct_ToggleConstraintDrive.uc

24 lines
967 B
Ucode
Raw Normal View History

2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_ToggleConstraintDrive extends SequenceAction;
/** If TRUE, when the Enable Drive input is fired, will enable angular position drive on the attached constraint actor */
var() bool bEnableAngularPositionDrive;
/** If TRUE, when the Enable Drive input is fired, will enable angular velocity drive on the attached constraint actor */
var() bool bEnableAngularVelocityDrive;
/** If TRUE, when the Enable Drive input is fired, will enable linear position drive on the attached constraint actor */
var() bool bEnableLinearPositionDrive;
/** If TRUE, when the Enable Drive input is fired, will enable linear velocity drive on the attached constraint actor */
var() bool bEnableLinearvelocityDrive;
defaultproperties
{
ObjName="Toggle Constraint Drive"
ObjCategory="Physics"
InputLinks(0)=(LinkDesc="Enable Drive")
InputLinks(1)=(LinkDesc="Disable All Drive")
}