38 lines
1009 B
Ucode
38 lines
1009 B
Ucode
|
/**
|
||
|
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
|
||
|
*/
|
||
|
class SeqAct_SubtractFloat extends SeqAct_SetSequenceVariable
|
||
|
native(Sequence);
|
||
|
|
||
|
cpptext
|
||
|
{
|
||
|
void Activated()
|
||
|
{
|
||
|
FloatResult = ValueA - ValueB;
|
||
|
OutputLinks(0).bHasImpulse = TRUE;
|
||
|
|
||
|
// Round the float result into the integer result
|
||
|
IntResult = appRound( FloatResult );
|
||
|
}
|
||
|
};
|
||
|
|
||
|
var() float ValueA;
|
||
|
var() float ValueB;
|
||
|
var float FloatResult;
|
||
|
var int IntResult;
|
||
|
|
||
|
defaultproperties
|
||
|
{
|
||
|
ObjName="Subtract Float"
|
||
|
ObjCategory="Math"
|
||
|
|
||
|
InputLinks(0)=(LinkDesc="In")
|
||
|
|
||
|
OutputLinks(0)=(LinkDesc="Out")
|
||
|
|
||
|
VariableLinks(0)=(ExpectedType=class'SeqVar_Float',LinkDesc="A",PropertyName=ValueA)
|
||
|
VariableLinks(1)=(ExpectedType=class'SeqVar_Float',LinkDesc="B",PropertyName=ValueB)
|
||
|
VariableLinks(2)=(ExpectedType=class'SeqVar_Float',LinkDesc="FloatResult",bWriteable=true,PropertyName=FloatResult)
|
||
|
VariableLinks(3)=(ExpectedType=class'SeqVar_Int',LinkDesc="IntResult",bWriteable=true,PropertyName=IntResult)
|
||
|
}
|