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KF2-Dev-Scripts/Engine/Classes/SeqAct_SetBool.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_SetBool extends SeqAct_SetSequenceVariable
native(Sequence);
cpptext
{
void Activated();
};
var() bool DefaultValue<autocomment=true>;
defaultproperties
{
ObjName="Bool"
VariableLinks.Empty
VariableLinks(0)=(ExpectedType=class'SeqVar_Bool',LinkDesc="Value",MinVars=0)
VariableLinks(1)=(ExpectedType=class'SeqVar_Bool',LinkDesc="Target",bWriteable=true)
}