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KF2-Dev-Scripts/Engine/Classes/PathBlockingVolume.uc

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2020-12-13 15:01:13 +00:00
/**
* this volume only blocks the path builder - it has no gameplay collision
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class PathBlockingVolume extends Volume
native
placeable;
cpptext
{
#if WITH_EDITOR
virtual void SetCollisionForPathBuilding(UBOOL bNowPathBuilding);
#endif
}
defaultproperties
{
Begin Object Name=BrushComponent0
CollideActors=true
BlockActors=true
BlockZeroExtent=true
BlockNonZeroExtent=true
BlockRigidBody=true
AlwaysLoadOnClient=false
AlwaysLoadOnServer=false
End Object
bWorldGeometry=true
bCollideActors=false
bBlockActors=true
}