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KF2-Dev-Scripts/Engine/Classes/MaterialExpressionMeshSubUV.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class MaterialExpressionMeshSubUV extends MaterialExpressionTextureSample
native(Material);
cpptext
{
virtual INT Compile(FMaterialCompiler* Compiler, INT OutputIndex);
virtual INT GetWidth() const;
virtual FString GetCaption() const;
virtual INT GetLabelPadding() { return 8; }
}
defaultproperties
{
MenuCategories(0)="Texture"
MenuCategories(1)="Particles"
Outputs(0)=(OutputName="",Mask=1,MaskR=1,MaskG=1,MaskB=1,MaskA=0)
Outputs(1)=(OutputName="",Mask=1,MaskR=1,MaskG=0,MaskB=0,MaskA=0)
Outputs(2)=(OutputName="",Mask=1,MaskR=0,MaskG=1,MaskB=0,MaskA=0)
Outputs(3)=(OutputName="",Mask=1,MaskR=0,MaskG=0,MaskB=1,MaskA=0)
Outputs(4)=(OutputName="",Mask=1,MaskR=0,MaskG=0,MaskB=0,MaskA=1)
}