19 lines
680 B
Ucode
19 lines
680 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class LineBatchComponent extends PrimitiveComponent
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native
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noexport;
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/** These mirror the C++ side properties. I'm making a class here so
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LineBatchComponent will get the defaultprops from the PrimitiveComponent base class */
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// Virtual function table.
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var native const noexport pointer FPrimitiveDrawInterfaceVfTable;
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// FPrimitiveDrawInterface FSceneView*
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var native const noexport pointer FPrimitiveDrawInterfaceView;
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var native transient const array<pointer> BatchedLines;
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var native transient const array<pointer> BatchedPoints;
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var native transient const float DefaultLifeTime;
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