25 lines
657 B
Ucode
25 lines
657 B
Ucode
|
/**
|
||
|
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
|
||
|
*/
|
||
|
class InteractiveFoliageComponent extends StaticMeshComponent
|
||
|
native(Foliage)
|
||
|
hidecategories(Object);
|
||
|
|
||
|
var protected{protected} const native duplicatetransient pointer FoliageSceneProxy{class FInteractiveFoliageSceneProxy};
|
||
|
|
||
|
cpptext
|
||
|
{
|
||
|
virtual FPrimitiveSceneProxy* CreateSceneProxy();
|
||
|
/**
|
||
|
* Detach the component from the scene and remove its render proxy
|
||
|
* @param bWillReattach TRUE if the detachment will be followed by an attachment
|
||
|
*/
|
||
|
virtual void Detach( UBOOL bWillReattach = FALSE );
|
||
|
|
||
|
friend class AInteractiveFoliageActor;
|
||
|
}
|
||
|
|
||
|
defaultproperties
|
||
|
{
|
||
|
}
|