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KF2-Dev-Scripts/Engine/Classes/GameMessage.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class GameMessage extends LocalMessage;
var localized string SwitchLevelMessage;
var localized string LeftMessage;
var localized string FailedTeamMessage;
var localized string FailedPlaceMessage;
var localized string FailedSpawnMessage;
var localized string EnteredMessage;
var localized string MaxedOutMessage;
var localized string ArbitrationMessage;
var localized string OvertimeMessage;
var localized string GlobalNameChange;
var localized string NewTeamMessage;
var localized string NewTeamMessageTrailer;
var localized string NoNameChange;
var localized string VoteStarted;
var localized string VotePassed;
var localized string MustHaveStats;
var localized string CantBeSpectator;
var localized string CantBePlayer;
var localized string BecameSpectator;
var localized string NewPlayerMessage;
var localized string KickWarning;
var localized string NewSpecMessage, SpecEnteredMessage;
//
// Messages common to GameInfo derivatives.
//
static function string GetString(
optional int Switch,
optional bool bPRI1HUD,
optional PlayerReplicationInfo RelatedPRI_1,
optional PlayerReplicationInfo RelatedPRI_2,
optional Object OptionalObject
)
{
switch (Switch)
{
case 0:
return Default.OverTimeMessage;
break;
case 1:
// @todo ib2merge: Chair had commented out this entire case and returned ""
if (RelatedPRI_1 == None)
return Default.NewPlayerMessage;
return RelatedPRI_1.PlayerName$Default.EnteredMessage;
break;
case 2:
if (RelatedPRI_1 == None)
return "";
return RelatedPRI_1.OldName@Default.GlobalNameChange@RelatedPRI_1.PlayerName;
break;
case 3:
if (RelatedPRI_1 == None)
return "";
if (OptionalObject == None)
return "";
return RelatedPRI_1.PlayerName@Default.NewTeamMessage@TeamInfo(OptionalObject).GetHumanReadableName()$Default.NewTeamMessageTrailer;
break;
case 4:
if (RelatedPRI_1 == None)
return "";
return RelatedPRI_1.PlayerName$Default.LeftMessage;
break;
case 5:
return Default.SwitchLevelMessage;
break;
case 6:
return Default.FailedTeamMessage;
break;
case 7:
return Default.MaxedOutMessage;
break;
case 8:
return Default.NoNameChange;
break;
case 9:
return RelatedPRI_1.PlayerName@Default.VoteStarted;
break;
case 10:
return Default.VotePassed;
break;
case 11:
return Default.MustHaveStats;
break;
case 12:
return Default.CantBeSpectator;
break;
case 13:
return Default.CantBePlayer;
break;
case 14:
return RelatedPRI_1.PlayerName@Default.BecameSpectator;
break;
case 15:
return Default.KickWarning;
break;
case 16:
if (RelatedPRI_1 == None)
return Default.NewSpecMessage;
return RelatedPRI_1.PlayerName$Default.SpecEnteredMessage;
break;
}
return "";
}
defaultproperties
{
bIsConsoleMessage=true
}