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KF2-Dev-Scripts/Engine/Classes/AmbientSoundMovable.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
// An ambient sound that moves in the world
class AmbientSoundMovable extends AmbientSound
native( Sound );
defaultproperties
{
Begin Object NAME=Sprite
Sprite=Texture2D'EditorResources.AmbientSoundIcons.S_Ambient_Sound_Moveable'
Scale=0.25
End Object
Begin Object Name=DrawSoundRadius0
SphereColor=(R=102,G=204,B=51)
End Object
TickGroup=TG_DuringAsyncWork
Physics=PHYS_Interpolating
bMovable=TRUE
bStatic=FALSE
}