27 lines
1.1 KiB
Ucode
27 lines
1.1 KiB
Ucode
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//=============================================================================
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// KFExplosion_ParasiteSeedHuman
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//=============================================================================
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// Explosion created when hitting a human
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2021 Tripwire Interactive LLC
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//=============================================================================
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class KFExplosion_ParasiteSeedHuman extends KFExplosion_MedicGrenade;
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DefaultProperties
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{
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HealingDamageType=class'KFDT_Healing_ParasiteSeed'
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HealingAmount=30 //10
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Interval=1.0 //1
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MaxTime=0.5 //6.5 //8
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bExplodeMoreThanOnce=false
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bDoFullDamage=false //true
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bSkipLineCheckForPawns=true
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LoopingParticleEffect=ParticleSystem'WEP_3P_Medic_Grenade_EMIT.FX_Medic_Grenade_Explosion'
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LoopStartEvent=AkEvent'WW_WEP_Medic_GrenadeLauncher.Play_WEP_Medic_GrenadeLauncher_Grenade_Smoke_Loop'
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LoopStopEvent=AkEvent'WW_WEP_Medic_GrenadeLauncher.Stop_WEP_Medic_GrenadeLauncher_Grenade_Smoke_Loop'
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}
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