20 lines
507 B
Ucode
20 lines
507 B
Ucode
|
/**
|
||
|
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
|
||
|
*
|
||
|
* This is the static mesh label renderer
|
||
|
*/
|
||
|
class StaticMeshLabelRenderer extends ThumbnailLabelRenderer
|
||
|
native;
|
||
|
|
||
|
cpptext
|
||
|
{
|
||
|
protected:
|
||
|
/**
|
||
|
* Adds the name of the object and information about the mesh
|
||
|
*
|
||
|
* @param Object the object to build the labels for
|
||
|
* @param OutLabels the array that is added to
|
||
|
*/
|
||
|
void BuildLabelList(UObject* Object, const ThumbnailOptions& InOptions, TArray<FString>& OutLabels);
|
||
|
}
|