1
0
KF2-Dev-Scripts/Engine/Classes/SeqAct_SetPhysics.uc

21 lines
430 B
Ucode
Raw Normal View History

2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_SetPhysics extends SequenceAction
native(Sequence);
/** Action for changing the physics mode of an Actor. */
/** Physics mode to change the Actor to. */
var() Actor.EPhysics NewPhysics<autocomment=true>;
defaultproperties
{
bSuppressAutoComment=false
ObjName="Set Physics"
ObjCategory="Physics"
NewPhysics=PHYS_None
}