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KF2-Dev-Scripts/UnrealEd/Classes/PreviewMaterial.uc

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2020-12-13 15:01:13 +00:00
/**
* MaterialEditorInstanceConstant.uc: This class is used by the material instance editor to hold a set of inherited parameters which are then pushed to a material instance.
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class PreviewMaterial extends Material
native
dependson(Material);
cpptext
{
/**
* Allocates a material resource off the heap to be stored in MaterialResource.
*/
virtual FMaterialResource* AllocateResource();
}