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KF2-Dev-Scripts/UDKBase/classes/UDKAnimBlendByDriving.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class UDKAnimBlendByDriving extends AnimNodeBlend
native(Animation);
cpptext
{
virtual void TickAnim(FLOAT DeltaSeconds);
}
/** Force an update of the driving state now. */
native function UpdateDrivingState();
defaultproperties
{
Children(0)=(Name="Not-Driving",Weight=1.0)
Children(1)=(Name="Driving")
bFixNumChildren=true
}