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KF2-Dev-Scripts/KFGame/Classes/KFSeqEvent_PlayerDied.uc

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2020-12-13 15:01:13 +00:00
//=============================================================================
// KFSeqEvent_PlayerDied
//=============================================================================
// Event telling Kismet a playercontroller controlled pawn died
//=============================================================================
// Killing Floor 2
// Copyright (C) 2018 Tripwire Interactive LLC
//=============================================================================
class KFSeqEvent_PlayerDied extends SequenceEvent;
DefaultProperties
{
ObjName="Player Died"
ObjCategory="KF"
VariableLinks.Empty
bPlayerOnly=false
MaxTriggerCount=0
InputLinks.Empty
VariableLinks.Empty
OutputLinks(0)=(LinkDesc="Player Died")
OutputLinks(1)=(LinkDesc="Last Player Died")
}