18 lines
356 B
Ucode
18 lines
356 B
Ucode
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/**
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*
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class SeqEvent_PlayerSpawned extends SequenceEvent;
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var Object SpawnPoint;
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defaultproperties
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{
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ObjName="Player Spawned"
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ObjCategory="Player"
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VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Spawn Point",bWriteable=TRUE,PropertyName=SpawnPoint)
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}
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