27 lines
848 B
Ucode
27 lines
848 B
Ucode
|
class InterpTrackAkRTPC extends InterpTrackFloatBase
|
||
|
native;
|
||
|
|
||
|
cpptext
|
||
|
{
|
||
|
// InterpTrack interface
|
||
|
virtual INT AddKeyframe(FLOAT Time, UInterpTrackInst* TrInst, EInterpCurveMode InitInterpMode);
|
||
|
virtual void UpdateKeyframe(INT KeyIndex, UInterpTrackInst* TrInst);
|
||
|
virtual void PreviewUpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst);
|
||
|
virtual void UpdateTrack(FLOAT NewPosition, UInterpTrackInst* TrInst, UBOOL bJump);
|
||
|
|
||
|
/** Get the name of the class used to help out when adding tracks, keys, etc. in UnrealEd.
|
||
|
* @return String name of the helper class.*/
|
||
|
virtual const FString GetEdHelperClassName() const;
|
||
|
|
||
|
virtual class UMaterial* GetTrackIcon() const;
|
||
|
}
|
||
|
|
||
|
/** Name of game parameter */
|
||
|
var() string Param;
|
||
|
|
||
|
defaultproperties
|
||
|
{
|
||
|
TrackInstClass=class'AkAudio.InterpTrackInstAkRTPC'
|
||
|
TrackTitle="AkRTPC"
|
||
|
}
|