1
0
KF2-Dev-Scripts/KFGame/Classes/KFLeapReachSpec.uc

28 lines
796 B
Ucode
Raw Normal View History

2020-12-13 15:01:13 +00:00
//=============================================================================
// KFLeapReachSpec
//=============================================================================
// Special reachspec for wall/ceiling related navigation (Based on GOW2-3)
//=============================================================================
// Killing Floor 2
// Copyright (C) 2015 Tripwire Interactive LLC
//=============================================================================
class KFLeapReachSpec extends AdvancedReachSpec
native(Waypoint);
cpptext
{
virtual INT CostFor(APawn* P);
virtual UBOOL CanBeSkipped(APawn* P)
{
return FALSE;
}
}
var() editconst Vector CachedVelocity;
var() editconst float RequiredJumpZ;
defaultproperties
{
bSkipPrune=TRUE
}