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KF2-Dev-Scripts/GameFramework/Classes/DynamicSpriteComponent.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class DynamicSpriteComponent extends SpriteComponent
DontCollapseCategories
native;
/** Animated Scale. Relative to DrawScale. */
var() InterpCurveFloat AnimatedScale;
/** Animated color + alpha */
var() InterpCurveLinearColor AnimatedColor;
/** Animated 2D position (screen space). Relative to StartPosition. */
var() InterpCurveVector2D AnimatedPosition;
/** 3D world space offset from Location */
var() Vector LocationOffset;
/** How many times to loop (-1 = infinite) */
var() int LoopCount;
cpptext
{
virtual FPrimitiveSceneProxy* CreateSceneProxy();
virtual void UpdateBounds();
}
defaultproperties
{
LoopCount=-1
}