33 lines
854 B
Ucode
33 lines
854 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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/**
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* Defines how a sound loops; either indefinitely, or for a set number of times
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*/
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class SoundNodeLooping extends SoundNode
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native( Sound )
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hidecategories( Object )
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editinlinenew;
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var( Looping ) bool bLoopIndefinitely;
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var( Looping ) float LoopCountMin<ToolTip=The lower bound of number of times to loop>;
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var( Looping ) float LoopCountMax<ToolTip=The upper bound of number of times to loop>;
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var deprecated rawdistributionfloat LoopCount;
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defaultproperties
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{
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bLoopIndefinitely=TRUE
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LoopCountMin=1000000
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LoopCountMax=1000000
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// deprecated defaults
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Begin Object Class=DistributionFloatUniform Name=DistributionLoopCount
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Min=1000000
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Max=1000000
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End Object
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LoopCount=(Distribution=DistributionLoopCount)
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}
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