93 lines
3.8 KiB
Ucode
93 lines
3.8 KiB
Ucode
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//=============================================================================
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// KFDifficulty_Bloat
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//=============================================================================
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// Per Zed, per difficulty balance settings
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2016 Tripwire Interactive LLC
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//=============================================================================
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class KFDifficulty_Bloat extends KFMonsterDifficultyInfo
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abstract;
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/** Number of puke mines to spawn when a bloat dies on a per-difficulty basis */
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var array<byte> PukeMinesToSpawnOnDeathByDifficulty;
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/** How many puke mines to spawn when an AI bloat dies in versus */
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var byte PukeMinesToSpawnOnDeath_Versus;
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/** How many puke mines to spawn when a player-controlled bloat dies in versus */
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var byte PukeMinesToSpawnOnDeath_Player_Versus;
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/** Gets the number of puke mines that the bloat should spawn when dying */
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static function byte GetPukeMinesToSpawnOnDeath( KFPawn_ZedBloat BloatPawn, GameInfo GI)
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{
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if( BloatPawn.bVersusZed )
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{
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return default.PukeMinesToSpawnOnDeath_Player_Versus;
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}
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if( KFGameInfo_VersusSurvival(GI) != none )
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{
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return default.PukeMinesToSpawnOnDeath_Versus;
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}
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return default.PukeMinesToSpawnOnDeathByDifficulty[GI.GetModifiedGameDifficulty()];
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}
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defaultproperties
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{
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// Normal Difficulty
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Normal={(HealthMod=0.750000,
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HeadHealthMod=0.750000,
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DamageMod=0.4, //0.6
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SoloDamageMod=0.300000, //0.5
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BlockSettings={(Chance=0.0, Duration=1.25, MaxBlocks=3, Cooldown=3.5, DamagedHealthPctToTrigger=0.1,
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MeleeDamageModifier=0.3, DamageModifier=0.3, AfflictionModifier=0.2, SoloChanceMultiplier=0.1)},
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RallySettings={(bCanRally=false)}
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)}
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// Hard difficulty
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Hard={(DamageMod=0.750000,
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SoloDamageMod=0.750000,
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BlockSettings={(Chance=0.1, Duration=1.25, MaxBlocks=4, Cooldown=3.5, DamagedHealthPctToTrigger=0.1,
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MeleeDamageModifier=0.9, DamageModifier=0.9, AfflictionModifier=0.2, SoloChanceMultiplier=0.1)},
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RallySettings={(bCanRally=false)}
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)}
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// Suicidal difficulty
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Suicidal={(HealthMod=1.200000,
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HeadHealthMod=1.050000,
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SprintChance=0.100000,
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DamagedSprintChance=0.100000,
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SoloDamageMod=0.750000,
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BlockSettings={(Chance=0.65, Duration=1.25, MaxBlocks=5, Cooldown=3.5, DamagedHealthPctToTrigger=0.1,
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MeleeDamageModifier=0.9, DamageModifier=0.9, AfflictionModifier=0.2, SoloChanceMultiplier=0.1)},
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RallySettings={(bCauseSprint=true, DealtDamageModifier=1.5, TakenDamageModifier=0.5)} //{(bCauseSprint=true, DealtDamageModifier=1.2, TakenDamageModifier=0.9)}
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)}
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// Hell On Earth difficulty
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HellOnEarth={(HealthMod=1.300000,
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HeadHealthMod=1.100000,
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SprintChance=0.300000,
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DamagedSprintChance=0.500000,
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DamageMod=1.500000,
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SoloDamageMod=0.75,
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BlockSettings={(Chance=0.85, Duration=1.25, MaxBlocks=6, Cooldown=3.5, DamagedHealthPctToTrigger=0.1,
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MeleeDamageModifier=0.9, DamageModifier=0.9, AfflictionModifier=0.2, SoloChanceMultiplier=0.2)},
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RallySettings={(bCauseSprint=true, DealtDamageModifier=1.5, TakenDamageModifier=0.5)}
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)}
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// Versus Block settings
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BlockSettings_Versus={()}
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BlockSettings_Player_Versus=(DamageModifier=0.3, MeleeDamageModifier=0.3)
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// Versus Rally settings
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RallySettings_Versus={(bCauseSprint=true)}
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RallySettings_Player_Versus={(DealtDamageModifier=1.2)}
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// Death Puke Mine numbers -- maximum of 3
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PukeMinesToSpawnOnDeathByDifficulty(`DIFFICULTY_Normal) =0
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PukeMinesToSpawnOnDeathByDifficulty(`DIFFICULTY_Hard) =1
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PukeMinesToSpawnOnDeathByDifficulty(`DIFFICULTY_Suicidal) =3
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PukeMinesToSpawnOnDeathByDifficulty(`DIFFICULTY_HellOnEarth) =3
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PukeMinesToSpawnOnDeath_Versus =0
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PukeMinesToSpawnOnDeath_Player_Versus =3
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}
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