34 lines
1.0 KiB
Ucode
34 lines
1.0 KiB
Ucode
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//=============================================================================
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// KFAIController_ZedDAR_Rocket
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//=============================================================================
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// AI Controller for Evulz Rocket DAR
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2018 Tripwire Interactive LLC
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//=============================================================================
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class KFAIController_ZedDAR_Rocket extends KFAIController_ZedDAR;
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function StartRangedAttack()
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{
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class'AICommand_DAR_RocketAttack'.static.RocketAttack(self);
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}
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function vector GetStartFireLocation()
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{
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local vector SocketLocation;
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local rotator SocketRotation;
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MyKFPawn.Mesh.GetSocketWorldLocationAndRotation(KFPawn_ZedDAR(MyKFPawn).FiringSocketName, SocketLocation, SocketRotation);
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return SocketLocation;
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}
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defaultproperties
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{
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RangeAttackIntervalNormal=11.0
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RangeAttackIntervalHard=10.0
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RangeAttackIntervalSuicidal=9.0
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RangeAttackIntervalHellOnEarth=8.0
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}
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