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KF2-Dev-Scripts/GameFramework/Classes/SeqAct_GameCrowdSpawner.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_GameCrowdSpawner extends SeqAct_GameCrowdPopulationManagerToggle
abstract
native;
static event int GetObjClassVersion()
{
return Super.GetObjClassVersion() + 5;
}
defaultproperties
{
ObjName="Game Scripted Crowd Spawner"
ObjCategory="Crowd"
VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="Spawn Points",PropertyName=PotentialSpawnPoints)
bFillPotentialSpawnPoints=TRUE
bIndividualSpawner=TRUE
}