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KF2-Dev-Scripts/Engine/Classes/SeqAct_GetDistance.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class SeqAct_GetDistance extends SequenceAction
native(Sequence);
cpptext
{
void Activated();
}
var() editconst float Distance;
defaultproperties
{
ObjName="Get Distance"
ObjCategory="Actor"
VariableLinks.Empty
VariableLinks(0)=(ExpectedType=class'SeqVar_Object',LinkDesc="A")
VariableLinks(1)=(ExpectedType=class'SeqVar_Object',LinkDesc="B")
VariableLinks(2)=(ExpectedType=class'SeqVar_Float',LinkDesc="Distance",bWriteable=true,PropertyName=Distance)
}