32 lines
699 B
Ucode
32 lines
699 B
Ucode
|
/**
|
||
|
* Upon activation this action triggers the associated output link
|
||
|
* of the owning Sequence.
|
||
|
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
|
||
|
*/
|
||
|
class SeqAct_FinishSequence extends SequenceAction
|
||
|
native(Sequence);
|
||
|
|
||
|
cpptext
|
||
|
{
|
||
|
#if WITH_EDITOR
|
||
|
protected:
|
||
|
FString GetDisplayTitle() const;
|
||
|
#endif
|
||
|
public:
|
||
|
virtual void Activated();
|
||
|
virtual void OnCreated();
|
||
|
virtual void PostEditChangeProperty(FPropertyChangedEvent& PropertyChangedEvent);
|
||
|
}
|
||
|
|
||
|
/** Text label to use on the sequence output link */
|
||
|
var() string OutputLabel;
|
||
|
|
||
|
defaultproperties
|
||
|
{
|
||
|
ObjName="Finish Sequence"
|
||
|
ObjCategory="Misc"
|
||
|
OutputLabel="Out"
|
||
|
OutputLinks.Empty
|
||
|
VariableLinks.Empty
|
||
|
}
|