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KF2-Dev-Scripts/Engine/Classes/PortalMarker.uc

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2020-12-13 15:01:13 +00:00
/**
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
/** this Actor marks PortalTeleporters on the navigation network */
class PortalMarker extends NavigationPoint
native;
/** the portal being marked by this PortalMarker */
var PortalTeleporter MyPortal;
cpptext
{
#if WITH_EDITOR
virtual void addReachSpecs(AScout* Scout, UBOOL bOnlyChanged);
#endif
virtual UBOOL ReachedBy(APawn* P, const FVector& TestPosition, const FVector& Dest);
}
/** returns whether this NavigationPoint is a teleporter that can teleport the given Actor */
native function bool CanTeleport(Actor A);
defaultproperties
{
bCollideWhenPlacing=false
bHiddenEd=true
}