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KF2-Dev-Scripts/Engine/Classes/ParticleModuleUberRainSplashB.uc

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2020-12-13 15:01:13 +00:00
/**
* ParticleModuleUberRainSplashB
*
* Uber-module replacing the following classes:
* LT - Lifetime
* IS - Initial Size
* COL - Color Over Life
* SBL - Size By Life
* IRR - Initial Rotation Rate
*
* Intended for use in the Rain particle system.
*
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class ParticleModuleUberRainSplashB extends ParticleModuleUberBase
native(Particle)
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collapsecategories
hidecategories(Object);
//*-----------------------------------------------------------------------------*/
/** Lifetime Module Members */
//*-----------------------------------------------------------------------------*/
var(Lifetime) rawdistributionfloat Lifetime;
//*-----------------------------------------------------------------------------*/
/** Size Module Members */
//*-----------------------------------------------------------------------------*/
var(Size) rawdistributionvector StartSize;
//*-----------------------------------------------------------------------------*/
/** ColorOverLife Module Members */
//*-----------------------------------------------------------------------------*/
var(Color) rawdistributionvector ColorOverLife;
var(Color) rawdistributionfloat AlphaOverLife;
//*-----------------------------------------------------------------------------*/
/** SizeByLife Module Members */
//*-----------------------------------------------------------------------------*/
var(Size) rawdistributionvector LifeMultiplier;
var(Size) bool MultiplyX;
var(Size) bool MultiplyY;
var(Size) bool MultiplyZ;
//*-----------------------------------------------------------------------------*/
/** Initial RotationRate Module Members */
//*-----------------------------------------------------------------------------*/
var(Rotation) rawdistributionfloat StartRotationRate;
//*-----------------------------------------------------------------------------*/
//*-----------------------------------------------------------------------------*/
cpptext
{
virtual void Spawn(FParticleEmitterInstance* Owner, INT Offset, FLOAT SpawnTime);
virtual void Update(FParticleEmitterInstance* Owner, INT Offset, FLOAT DeltaTime);
/** Used by derived classes to indicate they could be used on the given emitter. */
virtual UBOOL IsCompatible(UParticleEmitter* InputEmitter);
/** Copy the contents of the modules to the UberModule */
virtual UBOOL ConvertToUberModule(UParticleEmitter* InputEmitter);
}
//*-----------------------------------------------------------------------------*/
//*-----------------------------------------------------------------------------*/
defaultproperties
{
bSpawnModule=true
bUpdateModule=true
bSupported3DDrawMode=true
//*-----------------------------------------------------------------------------*/
/** Lifetime Module Defaults */
//*-----------------------------------------------------------------------------*/
Begin Object Class=DistributionFloatUniform Name=DistributionLifetime
End Object
Lifetime=(Distribution=DistributionLifetime)
//*-----------------------------------------------------------------------------*/
/** Size Module Defaults */
//*-----------------------------------------------------------------------------*/
Begin Object Class=DistributionVectorUniform Name=DistributionStartSize
Min=(X=1,Y=1,Z=1)
Max=(X=1,Y=1,Z=1)
End Object
StartSize=(Distribution=DistributionStartSize)
//*-----------------------------------------------------------------------------*/
/** ColorOverLife Module Defaults */
//*-----------------------------------------------------------------------------*/
// This will screw up all the other curves...
//bCurvesAsColor=true
Begin Object Class=DistributionVectorConstantCurve Name=DistributionColorOverLife
End Object
ColorOverLife=(Distribution=DistributionColorOverLife)
Begin Object Class=DistributionFloatConstant Name=DistributionAlphaOverLife
Constant=255.9f;
End Object
AlphaOverLife=(Distribution=DistributionAlphaOverLife)
//*-----------------------------------------------------------------------------*/
/** SizeByLife Module Defaults */
//*-----------------------------------------------------------------------------*/
MultiplyX=true
MultiplyY=true
MultiplyZ=true
Begin Object Class=DistributionVectorConstant Name=DistributionLifeMultiplier
End Object
LifeMultiplier=(Distribution=DistributionLifeMultiplier)
//*-----------------------------------------------------------------------------*/
/** Initial RotationRate Module Defaults */
//*-----------------------------------------------------------------------------*/
Begin Object Class=DistributionFloatConstant Name=DistributionStartRotationRate
End Object
StartRotationRate=(Distribution=DistributionStartRotationRate)
}