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KF2-Dev-Scripts/Engine/Classes/MorphNodeWeight.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class MorphNodeWeight extends MorphNodeWeightBase
native(Anim)
hidecategories(Object);
cpptext
{
virtual void GetActiveMorphs(TArray<FActiveMorph>& OutMorphs);
virtual FLOAT GetSliderPosition();
virtual void HandleSliderMove(FLOAT NewSliderValue);
}
/** Weight to apply to all child nodes of this one. */
var float NodeWeight;
/**
* Change the current NodeWeight of this MorphNodeWeight.
*/
native function SetNodeWeight(float NewWeight);
defaultproperties
{
bDrawSlider=true
NodeConns(0)=(ConnName=In)
}