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KF2-Dev-Scripts/Engine/Classes/InterpTrackInstToggle.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class InterpTrackInstToggle extends InterpTrackInst
native(Interpolation);
var() ETrackToggleAction Action;
/**
* Position we were in last time we evaluated.
* During UpdateTrack, toggles between this time and the current time will be processed.
*/
var float LastUpdatePosition;
/** Cached 'active' state for the toggleable actor before we possessed it; restored when Matinee exits */
var bool bSavedActiveState;
cpptext
{
/**
*/
virtual void InitTrackInst(UInterpTrack* Track);
/** Called before Interp editing to put object back to its original state. */
virtual void SaveActorState(UInterpTrack* Track);
/** Restore the saved state of this Actor. */
virtual void RestoreActorState(UInterpTrack* Track);
}
defaultproperties
{
}