38 lines
1.1 KiB
Ucode
38 lines
1.1 KiB
Ucode
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//=============================================================================
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// KFWeap_AssetTest
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//=============================================================================
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// A debug weapon for viewing new assets
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//=============================================================================
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// Killing Floor 2
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// Copyright (C) 2015 Tripwire Interactive LLC
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//=============================================================================
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class KFWeap_AssetDummy extends KFWeapon;
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defaultproperties
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{
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// Content
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PackageKey="AssetTest"
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FirstPersonMeshName="WEP_1P_AssetTest_MESH.Wep_1stP_AssetTest_Rig"
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FirstPersonAnimSetNames(0)="WEP_1P_AssetTest_ANIM.Wep_1st_AssetTest_Anim"
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PickupMeshName="WEP_3P_L85A2_MESH.Wep_L85A2_Pickup"
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AttachmentArchetypeName="WEP_L85A2_ARCH.Wep_L85A2_3P"
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// Don't actually fire
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WeaponFireTypes(DEFAULT_FIREMODE)=EWFT_Custom
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WeaponFireTypes(ALTFIRE_FIREMODE)=EWFT_Custom
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// Ammo
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MagazineCapacity[0]=30
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SpareAmmoCapacity[0]=390
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InitialSpareMags[0]=4
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bCanBeReloaded=true
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bReloadFromMagazine=true
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// Attachments
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bHasIronSights=true
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bHasFlashlight=false
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}
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