17 lines
385 B
Ucode
17 lines
385 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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class GameCrowdSpawnRelativeActor extends Actor
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native;
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defaultproperties
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{
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Begin Object Class=SpriteComponent Name=Sprite
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Sprite=Texture2D'EditorResources.S_NavP'
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HiddenGame=FALSE
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HiddenEditor=FALSE
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AlwaysLoadOnClient=FALSE
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AlwaysLoadOnServer=FALSE
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End Object
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Components.Add(Sprite)
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}
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