17 lines
389 B
Ucode
17 lines
389 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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*/
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/**
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* Sound node that takes a runtime parameter for the wave to play
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*/
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class SoundNodeWaveParam extends SoundNode
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native( Sound )
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hidecategories( Object )
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editinlinenew;
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/** The name of the wave parameter to use to look up the SoundNodeWave we should play */
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var() name WaveParameterName;
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