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KF2-Dev-Scripts/Engine/Classes/MeshComponentFactory.uc

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2020-12-13 15:01:13 +00:00
/**
* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
*/
class MeshComponentFactory extends PrimitiveComponentFactory
native
abstract;
var(Rendering) array<MaterialInterface> Materials;
cpptext
{
virtual UPrimitiveComponent* CreatePrimitiveComponent(UObject* InOuter) { return NULL; }
}
defaultproperties
{
CastShadow=True
}