23 lines
592 B
Ucode
23 lines
592 B
Ucode
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/**
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* Copyright 1998-2013 Epic Games, Inc. All Rights Reserved.
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* Definition of AnimMetaData class
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* Warning: those are not instanced per AnimNodeSequence, they are solely attached to an AnimSequence.
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* Therefore they can be affecting multiple nodes at the same time!
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*/
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class AnimMetaData extends Object
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native(Anim)
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abstract
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editinlinenew
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hidecategories(Object)
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collapsecategories;
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cpptext
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{
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virtual void AnimSet(UAnimNodeSequence* SeqNode);
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virtual void AnimUnSet(UAnimNodeSequence* SeqNode);
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virtual void TickMetaData(UAnimNodeSequence* SeqNode);
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}
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